Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals-and increase the challenge with each chapter Write code to create and control game behavior Build your game's display-from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games-and invent totally new ones eBook Rob Miles ePUB, Pearson ITP, 15.01.2011, Pearson ITP, 2011<
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Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals-and increase the challenge with each chapter Write code to create and control game behavior Build your game's display-from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games-and invent totally new ones eBook Rob Miles 15.01.2011, Pearson ITP, Pearson ITP<
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Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first projectùadding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C fundamentalsùand increase the challenge with each chapter Write code to create and control game behavior Build your game as display from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games and invent totally new ones, [PU: Microsoft Press]<
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1st Edition, by Rob Miles, PRINT ISBN: 9780735651579 E-TEXT ISBN: 9780735660250 Pearson Technology Group eBook Other pricing structure might be available at vitalsource.com., Microsoft Pr… mais…
1st Edition, by Rob Miles, PRINT ISBN: 9780735651579 E-TEXT ISBN: 9780735660250 Pearson Technology Group eBook Other pricing structure might be available at vitalsource.com., Microsoft Press PTG<
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new in stock United Kingdom. Custos de envio:plus shipping costs., mais custos de envio Details...
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Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals-and increase the challenge with each chapter Write code to create and control game behavior Build your game's display-from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games-and invent totally new ones eBook Rob Miles ePUB, Pearson ITP, 15.01.2011, Pearson ITP, 2011<
Nr. 39470621. Custos de envio:, Sofort per Download lieferbar, DE. (EUR 0.00)
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC-as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project-adding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C# fundamentals-and increase the challenge with each chapter Write code to create and control game behavior Build your game's display-from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games-and invent totally new ones eBook Rob Miles 15.01.2011, Pearson ITP, Pearson ITP<
Nr. 39470621. Custos de envio:Lieferzeiten außerhalb der Schweiz 3 bis 21 Werktage, , Sofort per Download lieferbar, zzgl. Versandkosten. (EUR 16.81)
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC as you learn the underlying concepts for computer programming. Use this hands-on guide to dive str… mais…
Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first projectùadding new tools and tricks to your arsenal as you go. No experience required! Learn XNA and C fundamentalsùand increase the challenge with each chapter Write code to create and control game behavior Build your game as display from graphics and text to lighting and 3-D effects Capture and cue sounds Process input from keyboards and gamepads Create features for one or multiple players Tweak existing games and invent totally new ones, [PU: Microsoft Press]<
new Custos de envio:zzgl. Versandkosten., mais custos de envio studystore.nl
1st Edition, by Rob Miles, PRINT ISBN: 9780735651579 E-TEXT ISBN: 9780735660250 Pearson Technology Group eBook Other pricing structure might be available at vitalsource.com., Microsoft Pr… mais…
1st Edition, by Rob Miles, PRINT ISBN: 9780735651579 E-TEXT ISBN: 9780735660250 Pearson Technology Group eBook Other pricing structure might be available at vitalsource.com., Microsoft Press PTG<
new in stock United Kingdom. Custos de envio:plus shipping costs., mais custos de envio
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Dados bibliográficos do melhor livro correspondente
Dados detalhados do livro - Microsoft XNA Game Studio 4.0
EAN (ISBN-13): 9780735660250 Ano de publicação: 2011 Editor/Editora: Pearson Education
Livro na base de dados desde 2008-12-02T22:54:56+00:00 (Lisbon) Página de detalhes modificada pela última vez em 2022-01-08T14:16:50+00:00 (Lisbon) Número ISBN/EAN: 9780735660250
Número ISBN - Ortografia alternativa: 978-0-7356-6025-0 Ortografia alternativa e termos de pesquisa relacionados: Título do livro: studio, miles
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