2013, ISBN: 9781430262305
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2013, ISBN: 9781430262305
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2013, ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity f… mais…
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ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for … mais…
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no/na Orellfuessli.ch
2013, ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for … mais…
2013, ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity f… mais…
no/na Orellfuessli.ch
2013
ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity f… mais…
no/na Orellfuessli.ch
2013, ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity f… mais…
ISBN: 9781430262305
2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market. In Learn Unity for … mais…
Dados bibliográficos do melhor livro correspondente
Autor: | |
Título: | |
Número ISBN: |
Dados detalhados do livro - Learn Unity for 2D Game Development Alan Thorn Author
EAN (ISBN-13): 9781430262305
ISBN (ISBN-10): 1430262303
Ano de publicação: 2013
Editor/Editora: Apress Digital >16
316 Páginas
Língua: eng/Englisch
Livro na base de dados desde 2012-01-13T01:57:40+00:00 (Lisbon)
Página de detalhes modificada pela última vez em 2020-11-29T16:29:44+00:00 (Lisbon)
Número ISBN/EAN: 1430262303
Número ISBN - Ortografia alternativa:
1-4302-6230-3, 978-1-4302-6230-5
Ortografia alternativa e termos de pesquisa relacionados:
Autor do livro: thorn
Dados da editora
Autor: Alan Thorn
Título: Learn Unity for 2D Game Development
Editora: Apress; APRESS
316 Páginas
Ano de publicação: 2013-10-25
Berkeley; CA; US
Língua: Inglês
56,99 € (DE)
65,00 CHF (CH)
Available
XXI, 316 p. 173 illus.
EA; E107; eBook; Nonbooks, PBS / Informatik, EDV/Informatik; Spieleentwicklung und -programmierung; Verstehen; A; Game Development; Software Engineering/Programming and Operating Systems; Game Development; Software Engineering; Professional and Applied Computing; Software Engineering; BC
1. Unity Basics for 2D Games 2. Materials and Textures 3. Quick 2D Workflow 4. Customizing the Editor with Editor Classes 5. Procedural Geometry and Textured Quads 6. Generating Atlas Textures 7. UVs and Animation 8. Cameras and Pixel Perfection 9. Input for 2D Games 10. Getting Started with a 2D Game 11. Completing the 2D Card Game 12. Optimization 13. Wrapping Things UpOutros livros adicionais, que poderiam ser muito similares com este livro:
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