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ISBN: 9780470065426
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3D Object Processing: Compression, Indexing and Watermarking - encadernado, livro de bolso2008, ISBN: 0470065427
3D Object Processing: Compression, Indexing and WatermarkingVerlag / Jahr Wiley, 2008.Format / Einband Gebundene Ausgabe 210 Seiten;Sprac… mais…
2008
ISBN: 0470065427
3D Object Processing: Compression, Indexing and WatermarkingVerlag / Jahr Wiley, 2008.Format / Einband Gebundene Ausgabe 210 Seiten;Sprac… mais…
ISBN: 9780470065426
*3D Object Processing: Compression Indexing and Watermarking* / gebundene Ausgabe für 156.49 € / Aus dem Bereich: Bücher, Ratgeber, Computer & Internet Medien > Bücher nein Buch (gebunden… mais…
2008, ISBN: 9780470065426
Compression, Indexing and Watermarking, Buch, Hardcover, [PU: John Wiley & Sons Inc], John Wiley & Sons Inc, 2008
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Dados detalhados do livro - 3D Object Processing
EAN (ISBN-13): 9780470065426
ISBN (ISBN-10): 0470065427
Livro de capa dura
Livro de bolso
Ano de publicação: 2008
Editor/Editora: John Wiley & Sons Inc
198 Páginas
Peso: 0,440 kg
Língua: eng/Englisch
Livro na base de dados desde 2008-10-16T09:46:48+01:00 (Lisbon)
Página de detalhes modificada pela última vez em 2024-01-03T00:04:20+00:00 (Lisbon)
Número ISBN/EAN: 9780470065426
Número ISBN - Ortografia alternativa:
0-470-06542-7, 978-0-470-06542-6
Ortografia alternativa e termos de pesquisa relacionados:
Autor do livro: jean luc, duge, daoud, atilla
Título do livro: indexing, object marking
Dados da editora
Autor: Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
Título: 3D Object Processing - Compression, Indexing and Watermarking
Editora: John Wiley & Sons
210 Páginas
Ano de publicação: 2008-04-14
Peso: 0,442 kg
Língua: Inglês
132,00 € (DE)
No longer receiving updates
163mm x 236mm x 17mm
BB; gebunden; Hardcover, Softcover / Technik/Elektronik, Elektrotechnik, Nachrichtentechnik; Elektronik, Nachrichtentechnik; Audio & Speech Processing & Broadcasting; Bildverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Dreidimensionale Bildverarbeitung; Electrical & Electronics Engineering; Signalverarbeitung; Signal Processing; Elektrotechnik u. Elektronik; Signalverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Digitale Signalverarbeitung (DSP)
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.Outros livros adicionais, que poderiam ser muito similares com este livro:
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